![]() Construct your own galaxy and compete with your friends or even strike out on your own with the rules for solo play. Gaia Project features modular space sector tiles that allow for many board configurations, giving variety to your games. With a limited number of planets available and competing factions vying for control, it’s up to you to determine which planets to target and which to leave to your opponents. But some planets will be harder for you to terraform than others. In order to expand across the galaxy, you must commit resources to terraforming planets to meet your faction’s specific needs. Each faction in Gaia Project has different environmental needs to survive on a planet. The galaxy is vast and the planets you find there come in many varieties, from harsh desert to the mild terra. (This follows the official FAQ linked to in the comments by the OP. So in your examples, you can always form the federation and you always must do so by including the mine in the middle an placing three satellites. In particular, the need to use as few satellites as possible (for the chosen structures!) is very strong, and it is fine if that means including an additional mine, for example. (But you can form one by choosing different structures in step 1, in this case.) If you could now remove both at least one of your satellites and one of your structures from the forming federation without falling below the combined power level of 7 nor disconnecting the forming federation, you cannot form that federation. If there are several ways of doing so, you can choose how to do it, even if those ways have different power levels.
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